Spirit Fire Paintball Safety Rules
Common Sense: Most problems can be avoided if you just use common sense. Don't shoot private property. Do not shoot at wildlife!! Don't shoot out of a moving vehicle. Don't look down the barrel of a loaded gun. Don't shoot yourself, etc. If you ever wonder if something might be a good idea, it's not.
*NO illegal drugs allowed.
*All players must remain within boundaries to remain in play. If a player goes out of
bounds, they will be eliminated from the game.
*Barriers and obstacles are not to be moved or modified in any way.
*Do not pick up paintballs off the ground, they ruin the guns. Do not over fill your ammo loader.
*Do not lay equipment on the ground.
*Remember it is only a game - keep your sense of humor, play fair, have fun. If someone is doing something they shouldn't, politely make sure they know to not do it again, and go on with the next game.
Rules of Play
*A player is eliminated when a paintball breaks anywhere on the player or equipment. If a paintball hits and breaks anywhere on a gun, hopper or any other piece of equipment on a player, that player is out.
*There is no elimination if the paintball does not break upon impact.
*If the paintball splatters after hitting a tree or other object, the player is not eliminated.
*Once you call "HIT", you must exit the game. Loudly call "HIT" (at least twice) and raise your hands above your head, place your barrel plug/condom in the barrel of the marker.
*Players must quickly exit the field, no talking to active players. Dead Players can not talk to Live Players. Dead men don't talk! Once you are out you cannot say anything but "I'm hit, I'm out!" You cannot gesture or otherwise convey any information to any other player.
*A player may call a paint check on another player if he is reasonably sure the player has been hit and marked. To do this the player calling the paint check must say "PAINTCHECK" FOLLOWED BY THE LOCATION AND IF POSSIBLE THE DESCRIPTION OF THE PLAYER TO BE CHECKED. (i.e. "paint check the guy in the black sweatshirt behind the blue barrel to my right"). When calling a paint check on another player you may not move on that player, but you should continue to fire. You should encourage players who you believe you have eliminated to check themselves by calling out "CHECK YOURSELF PLEASE". Again, be as specific as possible by telling the player exactly where to check. When a player checks himself, you must stop firing at him.
*If you shoot a player, and he is hit, QUIT SHOOTING!!!! Be careful not to shoot players that are "out" and are leaving the field.
*If you a caught rubbing off paint while in the game to avoid calling yourself "out", you will not be allowed to play. Cheaters will not be tolerated.
*The most important rule in paintball is that all players wear their specially designed paintball goggles. The eyes and ears are the only two areas of the body susceptible to serious injury so it is crucial that they must be protected. Don't Take Off Your Mask Until the Game is Over!!
*Dress appropriately. Long pants and long-sleeved shirts provide protection against the impact of paintballs. The right clothes lets players run, slide, crouch and do other maneuvers more safely, as well.
*Use a barrel plug or barrel sleeve when paintball guns are not in play. These simple safety devices can protect someone from serious injury if a paintball gun accidentally goes off. Also a barrel plug/sleeve lets other people know that someone is out of play so nobody gets unnecessarily shot
* Firing paintball markers at any person who is not wearing goggles is strictly prohibited.
* Marking guns shall not be pointed at or near any person except during the course of the game.
* Players shall stay within the playing field boundaries at all times while carrying a marking gun.
* Firing outside of the playing field or inside the designated player area is strictly prohibited.
Surrender Rule** Whenever you get a player in a hopeless situation; ie: you come upon a player with his back toward you, you must allow that player to surrender rather than shoot at close range (closer than 15 feet or 4 meters). Call out, "SURRENDER." The "victim" may not wheel and fire at the player who just called the surrender. But if the "victim" doesn't respond in a positive manner or starts to run, then you may shoot.
** To surrender, a player may call himself "OUT", "HIT" "I SURRENDER", "I GIVE'', "OK", or any other statement that will convey a positive response.
Paintball Sportsmanship
Do's* Have a positive attitude. Things aren't always going to go a person's way during a paintball game. But players can always learn something from every game. Soon enough, a player will have another chance to play, and improve on their mistakes. A positive attitude will make a person a popular teammate among fellow paintball players.
* Work as a team. Coordinated assaults work much better than solo efforts. People can: provide cover for each other as each paintball player takes turns moving ahead, communicate information and objectives, and give each player a clear mission or objective (e.g., one or two guard the flag station, two try to flank left, etc.)
Don'ts* Cheat. People who wipe paint off instead of admitting they have been eliminated make the game unfair for everyone. A wiper will get caught sooner or later and risk getting kicked off the paintball field. Nobody wants to play with a cheater.
* Crank the velocity of a paintball gun up. Guns should chronograph at no more than 300 feet per second (fps), or even lower if it is a small field. Velocities that are too high make paintballs burst inside the barrel more often, and increase the chances of a paintball injury occurring.
* Shoot people if they are too close. Paintballs can come blazing out of marker at 300 feet per second! It's important to give them time to slow down. Commercial paintball fields normally have rules about how far apart players have to be to shoot someone. When in doubt, play it safe: don't shoot at anyone closer than 15 feet.
* Shoot at anyone or anything that is not part of the game. It's cruel and it gives paintball players a bad reputation.
* Give up. Even if a player runs out of paintballs or air, they can still be useful to their teammates. Players can try pretending they can still shoot; this will keep opponents at bay for a while. When that stops working, players can relay information about the opposition to your teammates, sacrifice themselves as a distraction while someone else tries to accomplish a goal, etc.